I figure I should go ahead and review this now, because I've played it twice.
I knew from the get go that this game would be very easily in the running for the top game, and I stand by that.
Art: VERY appealing! Everything here was simple, but professional. On top of that, I really liked the animation. Great framerate, and perfectly smooth. However, there could have been more detail on certain things, as well as more interesting foods, blocks, and items. Regardless, though, Tyler did a fantastic job. 8/10
Gameplay: The idea wasn't anything super new and innovative, but it was original enough to not only spark my interest, but keep it all the way to the end. I think this is the only Game Jam game apart from my own this time around that I finished. However, there were some minor bugs, and I often had to retry a maneuver to get it right. Another large and common issue is actually in the momentum. I would have actually recommended keeping it very simple in that aspect, making it much, much easier to jump over spikes and enemies with precision. The sliding and easing of momentum make certain tasks nothing short of irritable.
Still, very smooth work. I enjoyed it a lot. :] 7/10
Audio: The sounds here were wonderful! Particularly the main theme. I never expected that sort of music to fit a game like this, but you pulled it off so smoothly. It never grew tiresome, and the quality was just high enough to keep me interested, while still low enough to keep the filesize down. Great work there. 8/10
I really enjoyed playing this game, and I wish you the best of luck.