Fantastic.
The visual appeal of this game was wondrous. Little Wheel was cute; he bared a resemblance to Wall-E, who was nothing less than adorable. Of course, it wasn't too incredibly challenging, everything was pointed out and made obvious, but I don't think the point of the interactivity was to make this a "gamer's game." Frankly, the entire concept and art behind and within this game was pleasant and marvelous. Because of that, I wouldn't settle for less than a 9, but I think it more so deserves a 10. Congratulations, you've made an artistic masterpiece.
And to those rendered with confusion, such as Mekaking, lightning struck Little Wheel, therefore supplying him with the energy necessary to live and assess once more. Granted, I don't understand why none of the bots had reserves, or how and why they received a constant source of energy that would only keep them living for a period of a second or less, but I'm sure that could be explained. Maybe the robots worked far more sufficiently without supplies of energy, and it may have been a larger threat to assume that they would recharge regularly. Also, this would mean that they wouldn't need to take time to recharge, getting far larger amounts of work done in the future, which would be massively beneficial in the run of things. It's possible that they receive this energy through a radial source, or maybe a connection of a sort. It can be easily explained if you feel otherwise. But the technicalities of why this makes sense wasn't quite the point. Again, this was amazing, and your efforts on this game are perfectly commendable.